Discipline Priest
Buffs, Debuffs, and Useful Abilities
General Information
On this page, we list the buffs, debuffs and useful abilities that a Discipline Priest brings to a raid in World of Warcraft WoD 6.2.2. We also list equivalent buffs and debuffs that other classes provide.
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Buffs | |
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Power Word: Fortitude | Increases the Stamina of all party and raid members by 10% — does not stack with Invigorating Roar, Qiraji Fortitude, Savage Vigor, Sturdiness, Blood Pact, Commanding Shout. |
Utility | |
Fear Ward | Grants you or a friendly target immunity against the first fear effect cast against them. |
Purify | Removes all Magic and Disease effects from a friendly target (8-second cooldown) |
Dispel Magic | Removes 1 beneficial Magic effect from an enemy. |
Mass Dispel | Removes one harmful magical effect from every friendly target and one beneficial magical effect from every enemy target in an area. If Glyph of Mass Dispel is used, then it also removes effects that are not normally dispellable. |
Crowd Control | |
Shackle Undead | Allows you to crowd control an Undead target. |
Survival | |
Fade | Temporarily reduces your threat against all targets (to 0), forcing the mobs to attack someone else on their threat table. This spell is especially useful when adds are spawning and you wish to avoid aggro. |
Leap of Faith | Pulls a raid member to your location. This ability is useful for moving unresponsive (or disconnected) players out of harm's way. |
Levitate | Reduces speed while falling (hence preventing fall damage) and grants the ability to walk on water. |
Content gathered and originally posted by Vlad at http://www.icy-veins.com/wow